Substance Painter

How to create a USDZ using Substance Painter

For those familiar with Substance Painter
Step 1:Once you have a textured asset prepared in Substance Painter, go to file, export textures.
Step 2:From The export tab under config, select USD PBR Metal Roughness and select a file destination.
Step 3:Keep resolution of all texture sets at 1024x1024 or lower and export.
You now have an All World ready asset!