Cinema 4D does not have the ability to export USDZs directly from inside the program however there are still options for building a USDZ from a model created in Cinema 4D depending on the platform you are using.

If you are using a PC then you will have to export the model as a .GLTF and then use the gltf2usd plugin found here https://github.com/kcoley/gltf2usd We have provided a guide that explains how to use the plugin here _______

If you are using a Mac then you will need Xcode installed on your Mac computer so that you can use Apple's USDZ converter tool that comes pre-installed.  We have provided a guide that explains how to convert your exported model using that tool here: ___________

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